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|We had a great time at the Australia Open and everyone loved playing Tennis Springfree Style. So we thought we would share the gist of the game with you as you could alwasy make some minor changes and play it home. The only difference would be one player in the Springfree™ Trampoline and the other on the outside.
If you have any other games that you like to play on our Springfree™ Trampoline please share
2 Springfree Trampolines
2 Tennis Rackets
Lots of Tennis Balls
The rules of Trampoline Tennis are quite simple.
Rule 1. Each opponent stands on a trampoline (1 opponent to 1 trampoline). The player who delivers the ball to start the point is called the server. The player who standing on the opposite trampoline from the server is the receiver.
Rule 2. The right to serve, receive, choose your side, or give the opponent these choices is decided by a toss of a coin or racquet. If the choice of service or receiver is chosen, the opponent chooses which trampoline they want to start on.
Rule 3. The server shall stand behind the marked chalk line. The server shall not serve until the receiver is ready. Serves are made from behind the marked chalk line and must land inside the chalked mark line of the opponents trampoline. If the server misses his target twice, he loses the point. If the ball hits the net and goes in the marked chalk line, another serve is granted. If the server steps inside the marked chalk line before contact is made, the serve is deemed a fault.
Rule 4. The receiver is deemed ready if an attempt is made to return the server’s ball. The receiver can stand where he likes but must let the ball bounce inside the marked chalk line. If the ball does not land inside the marked chalk line, it is deemed a fault and a second serve is given. If the ball is hit by either opponent before the ball bounces, the server wins the point.
Rule 5. The server always calls his score first. If the server wins the first point, he gets a score of 15. Scoring is done like a clock. See example below. Love means zero in tennis. The second point is called 30. The third point is called 45 (now-a-days known as 40) and game is won when the score goes back to love. If the score is 40-40, also known as deuce, one side must win by two points. Advantage-In means if the server wins the next point, he wins the game. Advantage-Out means the receiver has a chance to win the game on the next point.
Rule 5. After the game, the opponents serve. Games equal 1. The first to win 2 games wins. If the score is 2-6, a tie-breaker is played. The tiebreaker continues until one side wins by 1.
Rule 6. If the ball goes into the net, or outside the marked lines on the trampoline, the player who hit that ball loses the point. If the ball hits the net during the point and goes into the opponents trampoline, the ball is in play. A player loses the point if they touch the net, drop their racquet while hitting the ball, bounce the ball over the net, hit part of the surroundings such as the tree, person, ground, the ball touches them or their partner, they deliberately try to distract the opponent.
Rule 7. A let is called during the point if a ball rolls on the trampoline or there is a distraction from someone besides the players on the court.
Rule 8. A ball that lands on the marked chalk line is good.
Rule 9. If players serve out of turn or serve to the wrong person or court, the point or game will stand and order will be resumed following the point or game.